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Genso Suikoden V Original Soundtrack


no image / image absente BO du jeu : Genso Suikoden V (Konami) pour PlayStation 2

ProducteurRéférenceDate de sortiePrix de vente
Konami Multi-MediaGFCA 41~424-03-20063990¥


Musique et arrangement : Norikazu Miura.
Excepté YT : musique : Yuji Toriyama.

Disque 1 :
2'55 
 01 - Wind of Phantom (Genso Suikoden V Opening Theme)  (YT)
1'30 
 02 - Starting the Journey ~Beginning Theme~ (Name Entry BGM)
2'29 
 03 - The Return (Royal Ship BGM)
1'43 
 04 - A Moment of Calm (from “Meeting with Father” Event)
1'23 
 05 - Falena's Queen (from “Audience with the Queen” Event)
1'43 
 06 - The Scorched Earth and the Weary People (Lordlake BGM)
1'59 
 07 - Recollection (from “Lordlake Inspection” Event)
1'22 
 08 - A Fated Confrontation (from “Toma's Rescue” Event)
1'23 
 09 - Stolen Heart (from “Inspection Report” Event)
1'36 
 10 - A Power Like the Sun (Sun Palace BGM)
1'35 
 11 - Sealed Room (Rune Area BGM)
1'29 
 12 - Prison (Sun Palace Dungeon BGM)
2'07 
 13 - The Knights (from “The Queen's Knights' Guard Room” Event)
1'42 
 14 - The Queen's Knights (from “The Queen's Knights' Guard Room” Event)
1'03 
 15 - Harmony (from “Lym's Appearance” Event)
1'30 
 16 - Imperial Capital (Sol-Falena Town BGM)
2'44 
 17 - Distant Journey (World Map BGM)
2'15 
 18 - Battle Start (Battle BGM)
0'37 
 19 - Victory Theme (Battle Result Display BGM)
1'59 
 20 - The Godwin Family Castle (Stormfist BGM)
1'41 
 21 - The Sacred Games (from “Opening Ceremonies of the Sacred Games” Event)
2'08 
 22 - Arena (Inside the Arena BGM)
1'07 
 23 - Time of Confrontation (One-on-One Duel BGM)
1'28 
 24 - A Nap (Conversation BGM)
1'28 
 25 - The Thriving Inn (from “Marino's Appearance” Event)
1'18 
 26 - Rest (Conversation BGM)
1'57 
 27 - Standing Firm (from “Marscal Godwin” Event)
1'17 
 28 - Suspicion (from “Marino's Kidnapping” Event)
1'46 
 29 - Slaves' Living Area (Arena Dungeon BGM)
1'22 
 30 - Underground Passage (Dungeon BGM)
1'07 
 31 - Declaration of War (from “Marino's Rescue” Event)
1'56 
 32 - The Stage of Battle (from “The Sacred Games” Event)
1'29 
 33 - Unrest (from “Gizel and Marscal” Event)
2'32 
 34 - Sorrow (from “Report” Event)
1'58 
 35 - Distrust (from “Consulting the Royal Family” Event)
1'50 
 36 - The Two Guardian Runes (Imperial Villa BGM)
3'00 
 37 - A Beauty in Black (from “Zerase's Appearance” Event)
1'44 
 38 - Holy Land (Lunas BGM)
1'57 
 39 - One Peaceful Moment (from “Haswar's Appearance” Event)
1'26 
 40 - The Deep Forest, The Lost Forest (Dungeon BGM)

Disque 2 :
1'04 
 01 - At Play (Conversation BGM)
1'44 
 02 - Town on a River (Raftfleet BGM)
1'47 
 03 - The Dahaka's Departure (from “Raja's Appearance” Event)
0'57 
 04 - Engagement Ceremony (From “Engagement Ceremony” Event)
1'43 
 05 - Tension (from “Coup d'état Outbreak” Event)
1'18 
 06 - A Mighty Enemy (Boss BGM)
1'19 
 07 - An Attack (from “The Fall of the Sun Palace” Event)
2'17 
 08 - Sadness (from “We Won't Cry” Event)
3'05 
 09 - Despair and Hope (from “To Lunas“ Event)
1'04 
 10 - One's True Character (from “Houd Village” Event)
1'22 
 11 - The Great Arts (Houd Village BGM)
1'55 
 12 - Theme of Narcissism (from “Josephine's Appearance” Event)
1'24 
 13 - The Water Capital (Rainwall BGM)
1'28 
 14 - An Odd Bunch (from “Salum Barrows” Event)
1'19 
 15 - Mansion on a Hill (Barrows Mansion BGM)
0'13 
 16 - A Lovely and Talented Woman (from “Luserina's Apperance” Event)
2'58 
 17 - Before Escaping Safely... (from “Lyon's Confession” Event)
2'28 
 18 - Overcoming the Grief (from “Lyon's Confession” Event)
3'02 
 19 - Move Out! (from “Victory Shall Be Ours!” Event)
1'26 
 20 - Clash! (War BGM)
0'38 
 21 - Cry Victory! (War Victory BGM)
0'36 
 22 - Defeat (War Defeat BGM)
1'39 
 23 - When Your Strength Runs Out (Game Over BGM)
1'15 
 24 - Running to the River (World Map BGM)
1'33 
 25 - The People Underground (Dwarf Camp BGM)
1'20 
 26 - The Earth, Water, Fire and Iron (from “Gunde's Appearance” Event)
1'42 
 27 - Imprisonment (Agate Prison BGM)
2'56 
 28 - Tactician (from “Lucretia Merces” Event)
2'26 
 29 - Strategy (from “Raftfleet Defense” Event)
1'25 
 30 - Shadow of Doubt (from “Salum Barrows' Speculation” Event)
1'17 
 31 - Oboro Detective Agency (Detective Agency BGM)
1'40 
 32 - Guys who Feign Ignorance (from “Wilhelm's Appearance” Event)
1'38 
 33 - Fallen (from “The Truth Behind the Uprising” Event)
2'08 
 34 - Symphonic Poem “Dance of Death” (Battle BGM)
1'44 
 35 - Crossing the Mountain River (Dungeon BGM)
1'21 
 36 - Village of Restoration (Yashuna Village BGM)
1'31 
 37 - The Water, Trees and Sun (Beaver Lodge BGM)
2'20 
 38 - Warmth (Conversation BGM)
1'59 
 39 - A Phantom Reborn (Seras Lake BGM)
1'28 
 40 - Friend or Foe? (from “Zweig's Appearance” Event)
2'15 
 41 - Traces of the Sindar Civilization (Sindar Ruins BGM)
1'08 
 42 - Natural Naivete (from “Viki's Appearance” Event)

Disque 3 :
2'09 
 01 - The River and the Sun (from “Opening the Ancient Sluice Gate” Event)
2'03 
 02 - Star Tower (Base Level 1 BGM)
1'24 
 03 - Lordlake's Restoration (After Lordlake's Restoration BGM)
0'06 
 04 - Sharing Fate Together (Comrade Joins Jingle)
1'22 
 05 - The Three Islands (Lelcar BGM)
1'57 
 06 - Bonds (Conversation BGM)
1'19 
 07 - Final Defense Battle (War BGM)
0'26 
 08 - Waving the Flag of Victory (War Victory Jingle)
1'56 
 09 - Fort Town (Sable BGM)
1'35 
 10 - Premonition of Battle (One-on-One Duel BGM)
1'14 
 11 - Suddenly it's Euram Barrows! (from “Bandit Prince“ Event)
1'33 
 12 - Scenery by the Windmills (Estrise BGM)
1'39 
 13 - Oh, Sparkling Sea! Oh, Sky! Once Again! (Open Sea Area BGM)
1'46 
 14 - Harbor Town by the Lighthouse (Nirva Island BGM)
1'51 
 15 - Island Nations Federation Naval Admiral (from “Skald's Appearance” Event)
1'44 
 16 - The Great Lighthouse of Nirva Island (from “Pirate's Hideout” Event)
1'59 
 17 - Pirate Extermination (Nirva Island Battle BGM)
1'17 
 18 - “Coronation” (from “Coronation” Event)
2'27 
 19 - We Gather Near the Water (Base Level 2 BGM)
1'28 
 20 - Game On! (Minigame BGM)
1'07 
 21 - War on the Table (Minigame BGM)
1'44 
 22 - Practice Dragon Horse Racing (Minigame BGM)
1'57 
 23 - Military Fortress (Doraat Fortress BGM)
2'17 
 24 - Counteroffensive (from “Doraat Fortress Invasion” Event)
1'54 
 25 - Life or Death? (Boss BGM 2)
1'44 
 26 - Bitterness (from “One-on-One Battle with Miakis” Event)
2'37 
 27 - Determination ~Tragic Battle~ (Battle BGM)
2'28 
 28 - The White Sorceress ~The Star Over Yonder~ (from “Leknaat's Appearance” Event)
2'26 
 29 - Assault! (from “The New Queen's Campaign” Event)
1'52 
 30 - Betrayal (from “The New Queen's Campaign” Event)
2'40 
 31 - Farewell (from “Betrayal” Event)
1'29 
 32 - The Extreme Deep (Ruins Dungeon BGM)
1'20 
 33 - Fortified Castle (Sauronix BGM)
2'28 
 34 - The Sound of a Flute Echoing on the Battlefield (Battle BGM)
1'02 
 35 - Dragon Horses, Cross Over the Meadows (Grodius BGM)
1'26 
 36 - Soldiers of Godwin (from “Rahal Campaign” Event)
2'36 
 37 - Paean (from “Base Recapture” Event)
3'32 
 38 - Castle of Dawn (Base Level 3 BGM)
2'00 
 39 - Enchanting Runemistress (from “Jeane's Appearance” Event)
2'01 
 40 - Wandering the Labyrinth (Dungeon BGM)
1'55 
 41 - A City Sealed within the Earth (Ruins Dungeon BGM)

Disque 4 :
3'19 
 01 - A Sad Wish (from “The Truth Behind the Assassination” Event)
3'12 
 02 - The Light Moaning in the Darkness (from “The Truth Behind the Assassination” Event)
1'40 
 03 - Armes New Kingdom (from “I'm Shula Valya.” Event)
3'14 
 04 - Dancing Rhapsody (Battle BGM)
2'02 
 05 - Surrender (After the Surrender of Godwin Castle BGM)
4'48 
 06 - The Night Before the Decisive Battle ~Theme of a Moonlit Night~
        (from “The Night Before the Decisive Battle” Event)
1'24 
 07 - Peace (from “Determination” Event)
1'25 
 08 - The Sound of a Flute in the Moonlit Night (from “The Night Before the Decisive Battle” Event)
2'06 
 09 - Battle to Recapture Sol-Falena (War BGM)
2'33 
 10 - Angry Waves (from “Invoking the Power of the Sun Rune” Event)
3'09 
 11 - The Fated Showdown (One-on-One Battle with Gizel BGM)
4'04 
 12 - Scar of Destruction (from “Gizel's Death” Event)
1'58 
 13 - Purification Spring (Purification Spring BGM)
1'55 
 14 - Land of the Founder (Founder's Earth BGM)
1'45 
 15 - Ruins Locked in Snow and Ice (Ruins Dungeon BGM)
2'21 
 16 - Invocation (from “Sun Rune, Invocation” Event)
3'59 
 17 - The Final Conclusion (Boss BGM)
2'44 
 18 - Solitary Journey (Ending BGM 1)
4'43 
 19 - To Walk This Path (Ending BGM 2)
0'36 
 20 - A New Journey (Ending BGM 3)
3'05 
 21 - Finale (Ending BGM 4)
3'53 
 22 - To the End of the Woven Tale of the 108 Stars (Miraculous Safe Return BGM)
5'46 
 23 - Future of the 108 (The 108 Stars Afterwards)
3'49 
 24 - Into a World of Illusions (End Roll BGM)
5'37 
 25 - To Peaceful Days (End Roll BGM)



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